Alpha 0.3.3 Patch Notes

The main reason for releasing 0.3.3 right now is that I had to fix something with the Discord API, due to some changes Discord made.  Several other things that felt far enough along to include in the live version are:

The new death screen! It now has several resurrection options, though they aren't usable yet - the only selectable option is "Surrender", which deletes the character permanently.  I'm still mulling over the design a bit before finishing the other options.

Health and damage are also getting a rework, which is mostly done and live.  It's not a dramatic shift, but it's a lot tighter and fixes some longstanding issues I've had with the design of the health system.

Bats and Wights can now be encountered, though I'm still fiddling with names/sprites/etc.  Wights are rare and quite strong, bats are weaker and more common.

Patch Notes:

  • New death screen
  • Resurrection options and requirement functionality
  • Bat is finished, and added to room schemas
  • Wight is added to room schemas
  • A few other room schemas added
  • Initial implementation of body part severing
  • Fixed bug with death and player controllers
  • Fixed bug with dead players not recieving some level data
  • Fixed a typo in keyboard control key names
  • Fixed a bug where adjacency data was not loaded for far away tiles
  • Fixed an issue with discord message bridging
  • Made z-sorting stable, so that items on the ground don't change order
  • Misc. internal improvements that will likely be live soon