Alpha 0.3.3 Patch Notes
The main reason for releasing 0.3.3 right now is that I had to fix something with the Discord API, due to some changes Discord made. Several other things that felt far enough along to include in the live version are:
The new death screen! It now has several resurrection options, though they aren't usable yet - the only selectable option is "Surrender", which deletes the character permanently. I'm still mulling over the design a bit before finishing the other options.
Health and damage are also getting a rework, which is mostly done and live. It's not a dramatic shift, but it's a lot tighter and fixes some longstanding issues I've had with the design of the health system.
Bats and Wights can now be encountered, though I'm still fiddling with names/sprites/etc. Wights are rare and quite strong, bats are weaker and more common.
Patch Notes:
- New death screen
- Resurrection options and requirement functionality
- Bat is finished, and added to room schemas
- Wight is added to room schemas
- A few other room schemas added
- Initial implementation of body part severing
- Fixed bug with death and player controllers
- Fixed bug with dead players not recieving some level data
- Fixed a typo in keyboard control key names
- Fixed a bug where adjacency data was not loaded for far away tiles
- Fixed an issue with discord message bridging
- Made z-sorting stable, so that items on the ground don't change order
- Misc. internal improvements that will likely be live soon